A dog adventure from Launchway Games
Dog Door
Adopt a mixed-breed dog from the shelter and earn its trust on Birch Street, from the first walk on the leash to a door of its own.
Every dog can finish the story. Your mix changes the way, never the ending.
The demo is the first three chapters, free in your browser on a phone, tablet or computer. The full game, all thirteen chapters, is coming to Steam.
The shelter
Pick a dog to take home
Every dog at the shelter is a cross of two breeds, with a job from each parent. Twelve breeds, six jobs and three sizes, so the dog you bring home is one of a kind. Give it your own name if you like.
- TrackReads scent from far away, and faint trails nobody else can
- HerdMoves a flock as one
- DigDigs through leaf piles, sand and soft earth
- SwimSwims out past the shallows to bring things back
- PullHauls wagons and moves heavy things
- CharmTalks people around: treats, secrets, open doors
A small dog squeezes through gaps in the fences. A large one reaches things up high. Jobs and sizes open extra ways through the story, never a locked door.
Swim
Swims out past the shallows to bring things back
From the Standard Poodle: Bred to fetch from water. Pudel comes from the Low German for “to splash”.
Track
Reads scent from far away, and faint trails nobody else can
From the Bloodhound: Can follow a trail days old, and helps search for people who are lost.
Trust is the level-up
It only ever goes up
It starts on the leash, a walk to the park with Sam. Sit at the curb, walk at heel, fetch his dropped glove. Do what's asked and trust grows. Pulling on the leash is never punished, and nothing you do takes trust away.
Every dog gets there. The main story needs no job and no size, and every mix has room to spare on the way to its door.
A year on Birch Street
Thirteen chapters, one year
From the October you bring your dog home to the fall fair a year later. Each job and size has something of its own to do along the way.
- 1 · OctoberIn the demo
On the leash
A walk to the park with Sam: heel, the curb, a dropped glove.
- 2 · OctoberIn the demo
Off the leash
The unclip at the park gate, Maya's red mitten, and a stranger's scent.
- 3 · OctoberIn the demo
The ravine
The log, the creek, and a raccoon who becomes a friend.
- 4 · October
The dog door
Your own way into the backyards, and a squirrel with your squeaky bone.
- 5 · October
The neighbourhood
Maple Avenue, the school, the bakery, and a pie carried home.
- 6 · October
Bath day
The tub, the zoomies, and Thanksgiving dinner down the middle of the street.
- 7 · October
Halloween
A witch's hat, trick-or-treating with Maya, and a shy puppy named Button.
- 8 · December
First snow
Snowballs that grow as they roll, and hockey on the frozen pond.
- 9 · December
New Year's Eve
Porch lights, cookie tins for the neighbours, and fireworks at midnight.
- 10 · March
Sugaring off
Sap buckets, the first crocus, and sugar on snow.
- 11 · July
Summer at the lake
A cottage, a dock to jump from, and a sunset from the end of it.
- 12 · September
First day of school
Maya starts grade two, and the whole class wants to meet her dog.
- 13 · October, a year on
The fall fair
The hay maze, the dog show with a rosette for each ring, and the view from the top of the Ferris wheel, looking back toward Birch Street.
The free demoChapters 4 to 13 are in the full game, coming to Steam.
Pictures
Straight from the game








Start at the shelter
The first three chapters are free in your browser. Play by touch, with a keyboard and mouse, or with a gamepad. Your dog is saved as you go.
Already playing on another device? In the journal, Save to a file, then Load a saved dog at the shelter.
On an iPhone or iPad: tap Share, then Add to Home Screen.